The game build toolfor Godot, Unity and Unreal.

We simplify your game build.
And help prepare your PC and console releases.

9 MB download · Windows and Linux · Free for commercial games

Cropout (Unreal) and TopDownShooter (Unity), built with frameDock. Games belong to their authors.

frameDock in 12 seconds

See how it works

A 9 MB download. Your cores go to the engine.

21 MB app~270 MB memory in use~1% of one CPU core idle

Measured on build 2026.1.2, Windows 11, 12-core PC.

Starter Kit Match-3 (Godot), built with frameDock. The game belongs to its authors.

Keep creating.
Keep the build moving.

Prepare the tools, run the build and inspect the result in one place.

  • Check required tools.
  • Build from an isolated copy.
  • Keep files and logs together.
frameDockSee the real workspace

Your games, tools and builds. One workspace.

Explore

Interface recordings · October 2026

A closer look at your next build.

Your projects, their tools, the build history and the files that come out. Everything you need for the next step, together.

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Every game, and whether it can build.

Godot, Unity, and Unreal projects side by side, each with its engine version, source location, and readiness: ready to build, checking, or what setup still needs.

Current frameDock Projects page: TopDownShooter on Unity 6000.3 checking requirements, Starter Kit Match-3 on Godot 4.6 needing setup, and Cropout on Unreal Engine 5.8 ready to build.

Project to artifact in five cuts

Watch each step
  1. Open your project

    A folder or a repository. frameDock detects Godot, Unity or Unreal and the engine version.

  2. Fix what is missing

    Editor, export templates, toolchain, license. All from one screen.

  3. Build

    Windows or Linux x64, in an isolated workspace. Your project folder is never touched.

  4. Follow the queue

    Progress and raw logs. Cancel any time; the queue recovers after a restart.

  5. Ship the ZIP

    Every build comes with a SHA-256 manifest of every file. Prove what you shipped.

Three engines. One workspace.

Prepare Steam and itch.io releases from the same build. Release setup

Start free.
Upgrade when you need more.

Commercial games welcome. No revenue limit.

  1. Free

    Make and ship commercial games on your own.

    $0per month

    Free for commercial games

    Download free
  2. Indie

    Share a verified build with your testers and teammates.

    $3per month

    $36 billed yearly

    Buy Indie
  3. Pro

    Build on a dedicated computer and keep your own machine free.

    $8per month

    $96 billed yearly

    Buy Pro
  4. Teams

    Give the people shipping your game clear roles and approvals.

    $8per person / month

    $96 billed yearly per person

    Buy Teams

USD before tax. Monthly or yearly billing. Pro and Teams include a 14-day trial.

Compare every plan

Questions

What is frameDock?

A game build tool for Windows and Linux. It builds Godot, Unity and Unreal projects on your own PC into a ZIP with a SHA-256 file manifest, and helps you prepare Steam and itch.io releases.

Is frameDock free?

Yes. The Free plan includes local builds, logs, verified artifacts and release preparation, for commercial games with no revenue limit. Indie, Pro and Teams add sharing, build computers and team controls.

Do I need an account?

Downloading needs no account. The app asks you to sign in once with an email link; there is no password, and it keeps working offline until the sign-in lease expires.

Does it upload my project?

No. Builds run in an isolated workspace on your computer. Project files, logs and credentials stay there.

Do I need a cloud runner or CI?

No. frameDock runs the engine on your PC: no build farm and no per-minute build fees.

Download free. Make your next build.

Windows and Linux, x64. Free includes commercial games.

Need your plan or team? Sign in to your account

  1. Download

    Windows and Linux packages. Downloading needs no account.

  2. Sign in and open your project

    Sign in to your free account with an email link, then open your game project.

  3. Build and inspect

    Check the tools, run a build and play the result.

Cropout from its Unreal Engine 5.8.3 Shipping build, packaged with frameDock. Cropout and its assets belong to Epic Games.