frameDock pricing.

Start with local builds for free. Add shared handoffs, dedicated build computers or studio controls when your workflow needs them.

Billing period

USD, before tax. Every plan includes commercial use.

Approved launch pricing. Paid plans are not on sale yet. Free, Indie, Pro and Teams will open together after release verification.

Free

Make and ship commercial games on your own.

$0per month

Free for commercial games

  • Local builds and a durable queue
  • Raw logs and verified artifacts
  • Steam and itch.io release workflows
Create free account

Indie

Share a verified build with your testers and teammates.

$3per month

$36 billed yearly

  • Everything in Free
  • Signed artifact handoffs
  • Discord delivery notifications

Pro

Build on a dedicated computer and keep your own machine free.

$8per month

$96 billed yearly

  • Everything in Indie
  • Managed runners on your computers
  • 14-day trial

Teams

Give the people shipping your game clear roles and approvals.

$8per person / month

$96 billed yearly per person

  • Everything in Pro
  • Roles and release approvals
  • Single sign-on and audit retention
  • 14-day trial

Size your Teams plan.

A seat is a person, including the owner. Each active member can use two computers.

1–100 people
$480per year for 5 people

Compare the plans.

Capabilities included in each frameDock plan
CapabilityFreeIndieProTeams
Commercial games, without a revenue limitIncludedIncludedIncludedIncluded
Local builds, queue, raw logs and artifact integrityIncludedIncludedIncludedIncluded
Steam and itch.io release workflowsIncludedIncludedIncludedIncluded
Discord notifications and signed handoffsNot includedIncludedIncludedIncluded
Managed runnersNot includedNot includedIncludedIncluded
Roles, approvals, single sign-on and audit retentionNot includedNot includedNot includedIncluded

Before you choose.

Can I sell a game with Free?

Yes. Every plan supports commercial games, with no revenue limit. Local builds, logs, artifact integrity and Steam/itch.io release workflows remain in Free.

What does the annual perpetual license cover?

After an annual term ends, its paid capabilities continue on versions released on or before that term's maintenance cutoff. Newer versions require renewal. A full refund revokes the associated grant.

What happens after a failed payment or cancellation?

Failed recurring payments have a seven-day grace period. Scheduled cancellation keeps access through the paid term. Monthly access then returns to Free; annual access retains its covered-version perpetual grant.

Can I change the number of people on Teams?

Yes. Removing a member frees a person seat; signing out a computer does not. If purchased capacity is reduced, the owner and longest-standing members stay active, and excess members are suspended. Restoration is explicit when seats become available.

Can I try Pro or Teams?

Both have a 14-day trial, once per verified email address. A trial has no perpetual grant. The signup and trial service must be open before you can start one.

Payment and tax processing will be handled by Paddle. Read the draft terms and refund policy.